By Sander Münster, Mieke Pfarr-Harfst, Piotr Kuroczyński, Marinos Ioannides
This booklet displays a present cutting-edge and destiny views of electronic background concentrating on now not interpretative reconstruction and together with in addition to bridging sensible and theoretical views, options and methods. complete key demanding situations are on the topic of wisdom move and administration in addition to info dealing with inside of a interpretative electronic reconstruction of Cultural historical past together with elements of electronic item construction, sustainability, accessibility, documentation, presentation, renovation and extra basic clinical compatibility. the 3 elements of the e-book offer an outline of a scope of utilization eventualities, a present kingdom of infrastructures as electronic libraries, info repositories for an interpretative reconstruction of Cultural history; spotlight thoughts, practices and rules at the moment used to make sure compatibility, reusability and sustainability of knowledge gadgets and comparable wisdom inside a 3D reconstruction paintings procedure on an afternoon to day paintings foundation; and exhibit leading edge ideas for the alternate, publishing and administration of 3D items and for inherit wisdom approximately info, workflows and semantic structures.
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Extra info for 3D Research Challenges in Cultural Heritage II: How to Manage Data and Knowledge Related to Interpretative Digital 3D Reconstructions of Cultural Heritage
A suitable ﬁling system (ﬁle structure or database) supported by principles of classiﬁcation, model structuring and referencing process is a further guideline. This provides a basis for the veriﬁcation of technical and scholarly standards and sustainability of 3D-models. • Documentation of the working process in a uniform system • The progress of work should be recorded (alongside the model status) according to the milestone principle. The introduction of a simple mask (Fig. 2) subsequent to the input-output procedure fulﬁls scholarly criteria.
The input of the “data processing” phase is based on the results of “data collection” and the chosen method. During the “data processing” phase the collected data may be used in diﬀerent ways, depending on the objectives and the aim of the project. The result of “data processing” is a digital dataset (2D or 3D), which subsequently becomes the basis for the “ﬁnishing” phase and the ﬁnal result of the workﬂow. The diﬀerent appli‐ cation ﬁelds and possibilities of use oﬀer a great scope for processing the digital dataset.
E. ) Der digitale Wahn, Frankfurt a. , pp. 109–129 (2001) 60. : Setting standards for 3D visualization of cultural heritage in Europe and beyond. , Baker, D. ) Paradata and Transparency in Virtual Heritage, pp. 23–36. Ashgate, Burlington (2012) 61. : Die Entstehung des Neuen. Suhrkamp, Frankfurt a. M. (1978) 62. : Die Konstruktion des Selbst in der computervermittelten Kommunikation. VS Verlag für Sozialwissenschaften, Wiesbaden (2003) 63. : Das systemische Bild. Ikonizität im Rahmen computerbasierter Echtzeitsimulationen.